Wesnoth logo
Wesnoth Units database

Steppe Outcast

(image)

Not all initiates to the IceWind order are successful. Some lack the necessary patience, others are found wanting in mental edurance. However being excluded from the order cannot make them forget what they have learned.
When the Outcasts first began performing supposedly forbidden magic on their own, the IceWind order raised an uproar in the tribal council. Under threat of exile the Outcasts were forced to ceace their activities. But their order survived, albeit in a different form. Rather then mimic their counterparts, they developed a parallel sect taht exists on the fringes of the tribe. The magics worked by the Outcasts are undeniably crude, but have great practicle use. However they are denied the mystical union with their icy home, that is a right reserved for the Herders.

Посебне напомене: Ова јединица поседује магичне нападе, којима су увек добри изгледи да погоде противника.

напредује из: Icewind Herder
може постати: Steppe Pariah
кошта: 30
УП: 52
Кретање: 5
ИП: 50
ниво: 2
поредак: хаотичан
IDSteppe Outcast
способности:
(image)frigid touch
мраз
21 - 1
блиски
магичност
отпорности:
сечиво-20%
пробој-10%
удар-10%
ватра-20%
мраз20%
волшебни0%
терентрошак кретањаодбрана
бездан9920%
брда260%
гљиварски гај350%
дубока вода9920%
мочвара340%
песак240%
пећина250%
пећински зид9990%
планине360%
плитка вода330%
равница150%
село160%
снег150%
шума260%